Best Halo 3 Multiplayer Maps
Halo 3 has some great multiplayer levels, then again, there are always those few you can't stand. Which ones are your favorites and why?
Great medium-sized map with just the right amount of space to keep the action fast and furious, but still strategic. There's so much stuff to do here: control the bunker with a shotgun; laze the ignorant from the tower; or ram newbs down with a ghost. Objective-based games work well here too, with control of the gate and the secret side-tunnel of prime importance.
A tight little map, but that doesn't detract from it one bit. You're always in the action on this one and it just a joy to watch the central fight shift across the map. The shotgun and hammer become particularly effective with opponents so often in arms reach.
This gorgeous, oblong alpine map means sniper country. Watch your step and stay out of the open. Fight for control of sky with two banshees, but watch out, that laser with get you! Excellent map for objective-based games because the starting locations are so well defined.
This gargantuan level can be awesome with the right team. Huge open spaces, vehicles galore, and a banshee. What more could you ask for? The mammoths add a nice strategic element to team-based objective games. With lame players, though, the sheer size of this map can leave you feeling lonely.
Introduced only later with the first map pack, Standoff is a gem. The vistas are breathtaking, but don't let that hold you up two long, cause the action's pretty fast in this one. Teams positions are well defined and give the map a definite battlefront. Excellent objective-based matches can be had here, with bomb runs being particularly memorable. With the right gunner and drive, a Warthog is a sure way to rack up kills.
Such a simple layout at first-glance, but this map truly takes hundreds of hours to master. Points of interest include the initially ally-way grenade-off, the dominance over the sword room, and the turret towers. Watch out for expert snipers. This map is especially great for sword-games and furious rounds of king of the hill.
A class from the Halo 2 days, it remains a faithful translation. It's large, square space makes it well-suited for capture the flag, territories, and bomb games. Snipping plays a crucial role on this one, as does expert vehicle use and team coordination.
A somewhat odd map. It's labyrinthine outer corridors are tough to remember, and that's not helped by the fact that the matching system rarely lets you play it at all. Still, there's plenty of fun to be hand in the cathedral-like inner chamber. With expert grenade throws, kills rack up fast. Sword-games, control the ball, and Ninjanaut work well Epitaph.
A lot of players veto this map. Probably because one way or another the fight usually devolves into a clusterfuck in underground chamber, but that doesn't mean its not fun. There's something magical about the furious onslaught of death that goes on the underbelly. Grabs some grenades and jump in!
A classic revived, Avalanche comes to us from Halo 2 in the latest additional map pack. This level has opportunities from great large-team battles. Vehicle dominance is of utmost importance to control this map's vast open spaces, as is snipping. Hornets add welcomed variety to the action, although they never seem to last long here.
- This list only covers official maps. No player-created maps please.